0.18.14-beta.4
[Gameplay]
- Fixed: Effects that return cards from the field to the deck in a chosen order couldn't be blocked or replaced, and didn't properly disable the constant effects of the returned cards, causing desyncs (issues in #64662 and #64679) (related to "Lovely Bomber").
- Fixed: Protection effects could fail to apply correctly when multiple cards were returned to the hand at the same time, such as when "Hakari Atsuko" was returned first.
0.18.14-beta.3
[Gameplay]
- Fixed: Rare game-breaking error that could occur when multiple cards became private before each of their effects were resolved (issue in #64654 - observed when 2 "Vritra, Phantom Dragon Princess" were returned to the deck at the same time by the effect of "Lovely Bomber").
0.18.14-beta.2
[Game]
- Fixed: Recollect ARTS with modal effects not displaying any options in the mode choice window (issues in #64640, #64641 and #64642) (broken by recent changes).
0.18.14-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Skull Emperor" (WX26-P1-002)
- "Megaphone Gunner" (WX26-P1-036)
- "Cap's Flame, Sword's Shimmer" (WX26-P1-039)
- "Code Labyrinth Big Sight" (WX26-P1-054)
- "Nike, Crimson Angel Princess" (WX26-P1-057)
[Game]
- Fixed: Additional Recollect text could be incorrectly appended to the last option in the mode choice window (related to "Explosive Trample, Blazing Kick" and "Veggie Barrier").
0.18.13-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Sashe Double Romane" (WX26-P1-050)
- "Aiyai Ribbit" (WX26-P1-051)
- "Myu - Worm" (WX26-P1-052)
[Gameplay]
- Fixed: Attempting to guard with a card from ener while having only one card in the ener zone under an active cost increase effect could make that card unselectable and freeze the game instead of properly failing the payment (issue in #64333) (related to "Hitoe, Third Formula").
0.18.12-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Lunatic Nightmare" (WX26-P1-009)
- "Bio Laboratory" (WX26-P1-044)
0.18.11-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Spiral Whip" (WX26-P1-042)
- "Night Travelling Tableware" (WX26-P1-007)
- Fixed: (KS) "Urith, Enma of Attachment" action incorrectly allowed you to reduce the level of your own SIGNI.
[Deck Builder]
- Fixed: Diva Selection LRIG color restrictions weren't properly applied to LRIG cards with multiple LRIG types. This made it possible to grow "Three of Tamayorihime, Strangely United Flames" into "Mayu, True Name Miko Princess" in standard Diva rooms.
0.18.10-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Magical Bubble" (WX26-P1-040)
[Gameplay]
- Fixed: [Charm]/[Acce] and different zone-tied card types could be incorrectly treated as the same type in certain effects and rule processing (issue in #64100).
- Fixed: Cards that triggered auto abilities which care about their activation source could be cleared prematurely after becoming private. This could break the game when a player had to choose a <private card> from multiple available options when resolving the effect (issue in #64104 - observed in "Allos Piruluk//Memoria, Great Insect" first auto).
- Fixed: Coin bet cost reductions were incorrectly treated as always requiring exactly 1 coin (related to "Lovely Bomber", "Heated Headlong Rush", and "Holy Amulet").
0.18.9-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Blazing Sword Heirloom" (WX26-P1-037)
- "Arms of an Explosive Machine" (WX26-P1-038)
- "Heated Headlong Rush" (WX26-P1-003)
- Fixed: "Rapid Accumulation" gained auto abilities could incorrectly activate more than once per turn.
[Visuals]
- Changed: [Holograph] visual effect now only shows over the owner's deck instead of both players' decks.
0.18.8-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Hello Ghost" (WX26-P1-035)
- "Holy Amulet" (WX26-P1-001)
0.18.7-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Full Coin Enhance" (WX26-P1-046)
- "More Coin Enhance" (WX26-P1-047)
- "Bon Dance" (WX26-P1-048)
[Game]
- Fixed: Some discard costs in effects could be incorrectly skipped automatically when they couldn't be paid, revealing to the opponent that the player did not have enough cards to discard (e.g. "Princess Zeal & Neige" auto).
- Changed: When blocking damage while multiple LRIG/SIGNI barriers are available and no other applicable effects exist, a barrier is now selected automatically instead of showing the choice window.
0.18.6-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Mel-Angel's Kiss" (WX26-P1-030)
- "Code Happy Wedding" (WX26-P1-061)
- "Code Eat Mayonnaise" (WX26-P1-TK01A)
- "Code Eat Steak Sauce" (WX26-P1-TK02A)
- "Code Eat Choco Spray" (WX26-P1-TK03A)
- Added: New alt arts for level 0~2 LRIGs.
- Added: New alt arts for "Sacred Force", "Flowers Under the Crescent Moon", "Clear Mind", and "Rivalry of Dragon and Flower" (WX26-P1-LRe).
[Gameplay]
- Fixed: Countering a spell with "Anti Spell X" could cause unintended behavior and desyncs (issues in #63505 and #63614) (broken by changes in 0.17.0-beta).
[Visuals]
- Added: SIGNI forced to attack by effects are now marked with an "anger" icon, in addition to the red dots around zone arrows.
- Changed: [Acce] effect text on green accessory cards is now displayed with a green background, similar to the blue background on KS accessory cards.
0.18.5-beta.2
[Game]
- Fixed: Refreshing while "Holograph" was active could freeze the game (issue in #63539).
0.18.5-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Victorious Aya! III" (WX26-P1-026)
- "Chumoi, Great Trap" (WX26-P1-058)
[Visuals]
- Changed: When [Magic Box] is flipped face-up by an effect, it now plays the reveal animation before being trashed.
0.18.4-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Layla-Dead Heat" (WX26-P1-022)
- "Code Drift Fire Truck" (WX26-P1-056)
[Game Server]
- Fixed: Game freeze when rising over SIGNI using cards from outside the field (issue in #63308) (related to "Cu Chulainn, Crimson General Queen") (broken by changes in 0.18.0-beta).
[Rooms Server]
- Fixed: Guests couldn't be kicked from rooms (broken by changes in 0.17.0-beta).
0.18.3-beta
[Cards]
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- "Ril, Memory of Blazing Innocence" (WX26-P1-018)
- "Sanayuki, Crimson General Princess" (WX26-P1-055)
- Added: New level 0 LRIG wedding promos for Yukime, Azaela, Piruluk and Iona (SPDi42-25~28).
[Visuals]
- Added: Activated Recollect effects are now marked with an hourglass icon in the top-left bar.
- Added: Activated Song Fragment effects now show the trashed card as a chosen card marked with a Song Fragment icon in the top-left bar.
[Settings]
- Added: "Use one shared deck for Rooms and Deck Edit" - when enabled, Rooms and Deck Edit tabs always use the same loaded deck.
Note: While this setting is enabled, decks cannot be loaded or edited while you are in a room.
Note: This setting can only be changed while you are not in a room.
0.18.2-beta.3
[Cards]
- Fixed: "Columba, Natural Star" now correctly references the level of the discarded SIGNI after it is put into the trash, instead of the level it had in hand (related to "Paradise Universe").
[Auto-Updater]
- Changed: Improved reliability when downloading update files.
- Changed: Update failures now appear as a red message under the progress bar instead of blocking the UI with an alert popup.
0.18.2-beta.2
[Visuals]
- Fixed: Cards returned from the trash to the deck in a chosen order now correctly play the reveal animation for the opponent/spectators before moving to the private "looked" position, improving clarity.
0.18.2-beta
[Gameplay]
- Changed: Effects that return cards from the trash or field to the deck in a chosen order no longer reveal that order to the opponent.
- The selected cards are now moved into a private "looked" position first.
- The initial selection order no longer matters. The actual order is now determined using the existing order indicator system.
- This affects the following cards: "Princess Viola & Meteor", "Umr-Tre, Wielder of The Key of Adventure", "Tawil-Tre, Prolonged of Life Adventurer", "Aru Rikuhachima (Dress)", "Code Heart C Mera", "Scratch Art, Jade Beauty", "Lovely Bomber", "Space Mother", and "Kakudate Karin (Bunny)".
Note: This change breaks old replays involving these cards. I'm willing to fix any broken replays you send me.
[Game]
- Added: Game Log now also lists zones chosen by effects.
- Fixed: Switching the "Don't ask again" checkbox during effect reordering wasn't properly remembered across games. The game still behaved as if it wasn't selected, even when it was.
- Fixed: System chat messages incorrectly displayed the time they were shown after opening the chat panel, instead of the time they were received.
0.18.1-beta.3
[Cards]
- Fixed: "Moon Bites" could break the game for the opponent after adding a card to hand (issue in #62198) (broken by changes in 0.14.13-beta).
0.18.1-beta.2
[Gameplay]
- Fixed: Some constant effects of SIGNI could be incorrectly deactivated for their owner when multiple SIGNI entered the field at the same time in certain situations (issue in #61842 - related to "Asagi Sakomizu" Song Fragment and "Princess Meteor & Viola") (caused by recent changes).
0.18.1-beta
[Cards]
- Fixed: (KS) The following cards had auto abilities that could incorrectly resolve outside the field: "Sanpoke, Great Knowledge Play", "Kamakura, Benevolent Play", and "Pakkuncho, Praiseworthy Play".
[Gameplay]
- Fixed: Spell targets are now validated again during resolution. If a target no longer meets the original targeting conditions, it will no longer be affected, as intended by the game rules. For example, adding power to a SIGNI during Spell Cut-In can now prevent that SIGNI from being banished if it is no longer within the original target power range (issue in #60891).
(Note: This will be expanded to include all generic target effects in a future update.)
- Fixed: SIGNI put onto the field at the same time now correctly see each other entering the field for movement effects. For example, putting 2 (KS) "Moriarty, Super Trap" onto the field will now cause each auto ability to trigger 2 times, for a total of 4 triggers instead of the previously incorrect 3 (issue in #61064).
[Visuals]
- Added: Cards targeted by spells are now marked with a red outline while in the ener zone or trash.
0.18.0-beta.16
[Cards]
- Fixed: "Slime Mage, Azure Evil" enter could cause desyncs when its cost couldn't be paid normally (issue in #61672).
0.18.0-beta.15
[Cards]
- Fixed: "Princess Ripple (Take Me Higher)" auto ability did not allow you to discard <PriOrche> spells from hand.
- Fixed: (KS) "Yuzuki Four Commandment, Claw and Fang" Burning effect incorrectly activated when a SIGNI was revealed from any location instead of only from hand.
- Fixed: (KS) "Carnival -K-" exceed action did not allow transformation into cards that can't be normally played (related to (KS) "Ground Cherry, Natural Plant").
[Gameplay]
- Fixed: Dynamic use costs on spells weren't working (related to (KS) "Blessing of Five Lights" and (KS) "Fifth Tempt").
0.18.0-beta.14
[Cards]
- Fixed: (KS) "Sashe, Purity Messenger" action effect costs were paid by the wrong player, and the effect also incorrectly activated on LRIG attacks.
- Fixed: (KS) "Code Eat Raspberry" auto mode 2 incorrectly prevented banish instead of down effects.
- Fixed: (KS) "Blessing of Five Lights" having broken Japanese text formatting.
[Game]
- Changed: Improved auto-confirm when selecting cards underneath multiple available cards (no longer requires clicking "Confirm" twice).
0.18.0-beta.13
[Cards]
- Fixed: (KS) "Platycodon, Natural Plant" and (KS) "Marguerite, Natural Plant" incorrectly prevented vanishing from all effect sources instead of only SIGNI effects.
0.18.0-beta.12
[Cards]
- Fixed: (KS) "Alfou, Bride of Anxiety" first action minus power effect not working correctly.
- Fixed: (KS) "Yukime, Key of Autumn Rain" incorrectly costed Coin+Colorless instead of Coin+White.
- Fixed: (KS) "Sylph, Phantom Apparition" was incorrectly listed as blue instead of green.
0.18.0-beta.11
[Cards]
- Fixed: (KS) "Ground Cherry, Natural Plant" constant not working.
0.18.0-beta.10
[Gameplay]
- Fixed: Attempting to pay ener costs added by rule checks (i.e. attack costs) could break the game (issue in #61029) (caused by recent internal changes).
0.18.0-beta.9
[Game]
- Fixed: Erasing a SIGNI zone with a Craft/Resona in it could break the game (issue in #61009).
0.18.0-beta.8
[Game]
- Fixed: Some card movement entries were missing from the game log (broken by changes in 0.16.10-beta).
0.18.0-beta.7
[Gameplay]
- Fixed: Rare game-breaking desync where Spell Cut-In responses could end prematurely before all required targets were selected (issue in #60968).
[Visuals]
- Fixed: After "Mugen//Memoria" left the field, zone numbers could incorrectly continue displaying infinite power for any SIGNI placed there until changed by an effect.
[Game Server]
- Fixed: (KS) "Layla-Credit" not blocking mill effects.
0.18.0-beta.6
[Cards]
- Fixed: (KS) "Layla-Credit" caused the opponent's spell chosen by "Milulun Chemistry" Happening to get stuck in the air during the reveal animation (issue in #60815).
(Note: The effect now reveals each chosen spell one at a time, instead of both at once.)
[Game Server]
- Fixed: (KS) "Layla-Credit" could break the game when the opponent attempted to discard a card at random (issue in #60815).
0.18.0-beta.5
[Cards]
- Fixed: (KS) "Code Eat Ice Cone" could cause game freezes and desyncs when choosing not to trash the opponent's life cloth (issue in #60793).
0.18.0-beta.4
0.18.0-beta.3
[Gameplay]
- Fixed: (KS) Cost modifications based on the number of chosen modes weren't applied properly for all players, causing game freezes and desyncs (related to "Vanilla Scramble" and "Breeding Force") (issue in #60786).
0.18.0-beta.2
[Cards]
- Added: (KS) "Positive Choice", "Bad Choice", "Servant T", "Servant Q" (previously omitted WXK05 AS reprints).
0.18.0-beta
[Cards]
- Added: WXK-P05 "Rhetoric". Introducing the fifth set of Key Selection format!
- Featuring a new level 5 LRIG: Mayu.
- This set adds additional support for all existing Key Selection LRIGs.
- Added: (KS) "Select Happy 5" (SPK01-13)
- Added: (KS) "Blessing of Five Lights" (SPK01-14)
- Added: (KS) "Marbas, Fifth Judge of Hell" (SPK01-15)
- Added: (KS) "Arc Cross Counter" (SPK06-05)
- Added: (KS) "Fatal Crown" (SPK06-06)
- Added: (KS) "5th Anniv. Heroines" (PR-K048)
- Added: (KS) "Julia Shardet" (PR-K046)
- Added: (KS) "Seira, Elf Saint" (PR-K049)
- Added: (KS) "Fai, Medium Equipment" (PR-K054)
[Gameplay]
- Fixed: (KS) "Code Order Meridoll" protection effect was incorrectly treated as optional when multiple SIGNI were vanished at the same time (issue in #60210).
[Game]
- Fixed: Players weren't properly marked as responding when discarding cards or paying ener as part of action replacement effects (their field wasn't highlighted and the player timer didn't switch).
- Added: Game chat now automatically attempts reconnect after the connection has been interrupted.
[Visuals]
- Fixed: "Scissor Hands" zone cutout effect could obscure the card count numbers in some situations.
- Changed: Resona cards now follow the same text formatting rules as regular cards. Previously, gained abilities appeared below the play condition text.
0.17.0-beta.10
[Cards]
- Fixed: "Instantaneous Explosion" not trashing the SIGNI at the end of turn.
0.17.0-beta.9
[Cards]
- Fixed: (KS) "Mormo, Vermilion Familiar" enter not working correctly.
0.17.0-beta.8
[Rooms]
- Fixed: Creating a room could cause duplicate entries to appear in the room list under poor network conditions (caused by recent changes).
0.17.0-beta.7
[Gameplay]
- Fixed: (KS) Manually ener charging a card during the ener phase was incorrectly treated as [Ener Charge] for the effect of "Akazukin, Vermilion Familiar" on the client, causing desyncs (issue in #60153).
0.17.0-beta.6
[Cards]
- Fixed: (KS) "Ascalon, Small Equipment" incorrectly allowed you to search for any SIGNI instead of only <Armed> SIGNI.
[Gameplay]
- Fixed: Cards that gain abilities from their own constant abilities could cause a game-breaking concurrency error when they left the field (issue in #60141).
0.17.0-beta.5
[Game]
- Fixed: Game-breaking error when losing a player-gained ability originating from a card that became private (issue in #60082) (related to "Aya//Memoria, Medium Trickster").
0.17.0-beta.4
[Cards]
- Fixed: "Invincible Story" caused the game to break when added to deck (issue in #60079) (broken by recent internal changes).
0.17.0-beta.3
[Cards]
- Fixed: "Princess Meteor (Sparkling Me)" action was incorrectly coded as an enter ability.
0.17.0-beta.2
[Game]
- Fixed: Closing a game during effect resolution could cause an error that prevented you from watching replays or starting new games (broken by recent internal changes).
0.17.0-beta
[Cards]
- Added: WXK-P04 "Wiles"! Introducing the fourth set of Key Selection format!
- New LRIGs: White Iona, Red LoV (Yuuri), Blue Eldora and Green Yuzuki.
- New mechanics: [Seed]/Bloom, Blood Crystal Arm, Decorate
- New preconstructed decks: WXK-D07 "Dual Plant" (Iona and Eldora variants) and WXK-D08 "Dual Blast" (LoV and Yuzuki variants).
- Added: (KS) "Skunk Cabbage, Natural Plant" (SPK01-10)
- Added: (KS) "Code Eat Raspberry" (SPK01-11)
- Added: (KS) "Napofi, Water Phantom" (SPK01-12)
- Added: (KS) "Wild Flame of Sharp Blades" (SPK06-03)
- Added: (KS) "Hat Trick" (SPK06-04)
- Added: (KS) "Wind Sisters, Loyalty of Claw Wisdom" (PR-K043)
- Added: (KS) "Hanayo & Midoriko, Combat Girls Type Flame" (PR-K044)
- Added: WX26-P1 "Lostorage SELECTOR" unreleased cards:
- Added: "Dona SUNNY" (WX26-P1-014)
- Added: "Snow Queen, Phantom War Apparition Princess" (WX26-P1-053)
- Added: "Nanashi, Part Three Sky (WX26-P1-034)
- Added: "Influ, Natural War Bacteria Princess" (WX26-P1-064)
- Added: "Daphnia, Natural Bacteria" (WX26-P1-059)
- Added: "Unlimited Grow!" (WX26-P1-049)
- Added: "Explosive Trample, Blazing Kick" (WX26-P1-004)
- Added: "Lovely Bomber" (WX26-P1-005)
- Added: "Veggie Barrier" (WX26-P1-008)
- Added: New promo art for "Ushi Oni, Phantom Apparition Princess" (SPDi10-25) and "Little Oni, Wicked Devil" (SPDi10-26).
[Gameplay]
- Changed: Countered spells are now put into the trash immediately instead of after the effect resolves, as intended by the game rules.
(Note: This change breaks all old replays involving this mechanic.)
- Fixed: Some generic trigger effects spawned by abilities were incorrectly treated as auto effects.
- Fixed: Conditional modifiers in shared constant effects weren't always enabled when their conditions were met in some specific cases.
[Game]
- Added: Attacking SIGNI now have a visible animated tracer while resolving effects, improving clarity during complex effect interactions during the attack phase.
- Added: The win screen now has separate subtitle text for when a player leaves the game and the disconnection timer reaches zero. Previously, it used the "player surrendered" text.
- Changed: Effects that counter spells now target the spell automatically.
[Spectating]
- Added: Time Limit in "Tournament" games is now visible to spectators.
(Note: Joining a game with a disconnected player will show a lower timer than intended. Rejoin the game after that player returns to see the accurate timer.)
[Rooms]
- Added: New generic "Send Feedback" button in the Rooms tab. Feel free to use it for any bug reports and suggestions.
- Added: Replays in the Recent/Saved tabs now show additional text on the bottom when the game ended prematurely, such as when a player surrendered, disconnected, or lost due to the time limit.
(Note: Only affects replays recorded after this update.)
- Added: Time limit of "Tournament" games is now also visible in the Live/Recent/Saved tabs.
[Networking]
- Changed: Parts of the netcode have been rewritten. Overall server/client communication has been streamlined by removing old deprecated methods and workarounds. This should greatly improve responsiveness and reduce overall server load.
Note: Please report any unusual connection issues you experience after this update.
0.16.10-beta.4
[Cards]
- Fixed: (KS) "Jowai, Medium Equipment" was incorrectly listed as level 1 with 2000 power instead of level 2 with 3000 power.
0.16.10-beta.3
[Cards]
- Fixed: (KS) "Ark of Robbery" discard effect not working.
[Gameplay]
- Fixed: Unaffected status not preventing ability gain from trigger effects (issue in #59465) (related to (KS) "Layla-Dead End").
0.16.10-beta.2
[Cards]
- Fixed: "TRINITY DIVINE" (mode 3) not working (the effect expired too early).
- Fixed: "QUINTENT PULSE" could break the game if no card was chosen from trash.
0.16.10-beta
[Gameplay]
- Fixed: Game freeze involving Resona/Crafts and action replacement effects during rule processing (issue in #59142).
(Note: This change might break some old replays.)
[Game]
- Fixed: Certain situations could break the Game Log layout, causing empty space to appear instead of the expected action entry.